Learn essential game dev techniques like on-screen movement, memory optimization, and performance profiling with industry expert Javier Abud Chavez from Unity Technologies.
In this talk, attendees will be shown some basic Game Development techniques which will deal with on-screen movement, memory usage awareness, memory budgeting and performance profiling.
After the talk, attendees should be able to look at their current games in development and use the techniques discussed in this talk to improve memory and performance of their games.
Target audience:
Beginner to intermediate Game Developers
Speaker Bio:
Javier Abud Chavez, an industry veteran with 20 years of experience in videogame development currently works as a Senior Software Developer at Unity Technologies. As part of the Content Pipeline organization, his work focuses on enhancing user productivity and consistency. His insights have been shared through Unity blog posts and
industry conferences, as well as core Unity features like the
Import Activity Window.
You also have the option to register for the in-person meeting
here.
IDA GameDev network
If you''re interested in the different aspects of game development, consider joining our network,
IDA GameDev.
The network is free to join and seek to organise events and meetings that will interest a wide range of professionals in the Danish gaming industry.
If you have ideas for future events or speakers, then why not join our group of volunteer organisers? Read more (in Danish) here:
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